Timeless gaming Convention 2023
From left to right Peter Ward Retrogamesmaster (Host), Rich Stevenson (Gremlin), Nick Clarkson (Gremlin), Adam Sawkins (Burnout), Paul Machacek & Kev Bayliss (Rare)











Hare was co-designer and artist of all of Sensible’s hits prior to 1992 including Parallax, Wizball, Microprose Soccer, SEUCK and Wizkid. He was also the lead designer and creative director of Mega Lo Mania, the Sensible Soccer series and the Cannon Fodder series, some of the most popular software franchises of the mid 1990s.
Game designer and artist, and former member of British software developer Sensible Software.
Programmer
Sensible Soccer: European Champions, Sensible Soccer: European Champions – 92/93 Edition and Mega lo Mania

Gremlin Co Founder
During the early 80’s home computer boom, a number of young computer game programmers appeared on the scene, each home computer format had their own prominent stars. One of the most well known and certainly popular, was the boy genius Antony ‘Tony’ Crowther (aka Ratt), who quickly became a legend on the Commodore 64 game scene.
He is known for creating many soundtracks during the 1980s for home computer games, including such Commodore 64 hits as The Last Ninja (with Anthony Lees),[2] Trap, and Deflektor. Daglish teamed up with fellow C64 musician and prolific programmer Tony Crowther, forming W.E.M.U.S.I.C., which stood for “We Make Use of Sound in Computers”.

Co-founded Team17 Software Limited in December 1990.
A freelance, legendary video game composer responsible for titles such as Alien Breed, Driver, Descent

Industry pioneer Andrew Hewson has published hit titles in the 8-bit and 16-bit eras, including Uridium, Paradroid, Nebulus, and Pinball Fantasies. He was also the founding chairman of UK trade body ELSPA (now known as UKIE).

Pioneering computer game programmer. His first solo title was Gerry The Germ Goes Body Poppin’, a cult hit on the Spectrum.
He soon developed the groundbreaking Prodigy; the first proper scrolling isometric 3D game. The First Samurai, and Street Racer series cemented the reputation of Vivid Image.
Programmer for games including Exolon, Cybernoid and Stormlord.

John is a veteran of the games industry and has 20 years of experience on nearly every platform imaginable. After working for Imagine, John formed Denton Design in 1984 and went on to write several classic games including Frankie Goes To Hollywood.




