Elemancer

Tim Rachor Interview By Peter Ward   Fact Sheet Developer: Evil Grog Games GmbH; Based in Karlsruhe-Durlach, Germany Genre: Collectible Card Game Setting: High Fantasy Play Store: https://play.google.com/store/apps/details?id=com.gameforge.elemancer Android APK: http://elemancer.evilgrog.com/wp-content/uploads/Elemancer.apk App Store: TBD Release Date: 5.2.2019 Price: free Platforms: Android and iOS Availability: Google Play Store and Apple App Store About the Game Elemancer is all about smart decisions and clever deck building. Fight short tactical and engaging card battles and invest the earned rewards in upgrades for your cards and your home city. Fight against other players in…

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The Secret Ties of Strandcliff

  Overview Strandcliff is a small place. That’s why it is epsecially surprising to find how people fates can be tied together in such a peculiar way. Total strangers at first glans turn out to know each other long before or even met but had a lot of influence on each others lives. The game tells a story of characters and their decisions. Story of how people influence each other and push each others fates one way or another. It is for player to uncover secrets of everyone in the…

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Arcade Tycoon

Interview with Nigel Moran by Peter Ward Click here to access the site or click the image. What is your first gaming experience? Playing on my brothers Atari 2600 Renegade, at the time it was cutting edge, later on we got Spectrum remember playing Classics like Rolling Thunder and Paperboy then Amiga Zealand Story, my first console was Mega Drive with classics like Streets of Rage, Desert Strike and Sonic. What got you into creating games? I used to make levels with quake deathmatch maker when I was about twelve,…

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Silk

Interview with Chris Bateman by Peter Ward Click here to support the Kickstarter “Hi there! I’m Chris Bateman, a game designer and writer whose worked on over fifty published games with my consultancy International Hobo Ltd. Back in 1999 I had the privilege of working with the magnificent Terry Pratchett on my first game as lead writer and designer, Discworld Noir, who was very supportive of my writing and from whom I learned a great deal more than I deserved to! I picked up critical acclaim for my work on both Noir and Ghost…

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Robert Kaiser CEO rokapublish

  Robert Kaiser CEO rokapublish interview by Peter Ward Game Overview Survive on a mysterious island! A quest-based open world farming adventure to challenge your survival instinct! A farming adventure of discovery for all Zelda and Stardew Valley fans. Plant, harvest and discover to survive on a lonely island and escape! Short Description Stranded Sails is an open world farming adventure full of discoveries, quests and puzzles! Along with your crew you are ship-wrecked on a mysterious archipelago. Now it’s up to you to secure your survival and solve the…

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Draco’s Misfortune

Interview with Rooney Mangumpory by Peter Ward ABOUT THIS GAME *Please note this is a solo project made by one guy in his spare time so expect a couple of bugs and typos in the beta demo I’ll get them ironed out if you let me know* Follow Draco Trampus the reckless, shoot first ask questions later bounty hunter and Clyde Lumpkins his book shy, super sensible sidekick. As they take on one last bounty in a bid to raise enough funds to make it over to France to fulfil…

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Omensight

Interview with Philip Tan by Peter Ward Hi! My name is Philip Tam and I’m a game designer and community manager at Spearhead Games (www.spearheadgames.ca). Spearhead Games is a small Montreal-based independent game studio and the brainchild of Malik Boukhira and Atul Mehra.  The studio was founded in 2012.  Since then we have been on an incredible journey of sharing our vision of games with unique innovative experiences that we love and want to share with our fans. Game From the award-winning creators of Stories: The Path of Destinies comes…

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Video Kid Game Interview

Interview with Adam Jeffcoat by Peter Ward   Purchase game click the link       Credits A PIXEL TRIP STUDIOS GAME DIRECTED & DESIGNED BY ADAM JEFFCOAT PROGRAMMED BY LARSH HEDBERG ANIMATION BY JAKE HAWLEY & ALAN SERRA SOUND FX & MIX BY IBC SOUND SOUNDTRACK BY SAVANT First of all Welcome to Retrogamesmaster. What is your first gaming experience? My experience began when I visited my cousin in Canada back in about 1987 and he had a nintendo and this game called Paperboy. We both found it insanely…

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The Island Game Interview

Interview with Brondino Nicolas by Peter Ward   Island is a roleplay and strategy game where you play as a castaway in the eighteenth century. Inspired by Daniel Defoe’s “Robinson Crusoe” and Jules Verne’s “L’île mystérieuse” (Mysterious Island) style and setting, and carefully crafted by a tabletop GM, the rules of the game are designed so you, the player, can quickly pick up the game, and are then quickly offered a punishing challenge. A very rare find from a previous shipwreck, that will probably prove very useful. Carefully explore a procedurally generated…

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King under the Mountain Interview

Interview with Ross Taylor-Turner by Peter Ward Developer: Rocket Jump Technology Based in Manchester, UK Release date: February, 2019 Platforms: PC, Mac, Linux Website: kingunderthemounta.in Regular Price: USD $20 EUR €17 GBP £15 Description King under the Mountain is a simulation-based settlement-building strategy/management game set in a fantasy world. History Features Build and manage a fantasy settlement in a procedurally-generated world Complete mod support – everything you see in the game can be modified or replaced Multiple races each with their own unique playstyle Deep simulation of characters and their environment…

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