The Steamers

The Steamers

Interview with Louido and  Leo by Peter Ward Shack Studio is an indie game development collaboration between three brothers. Our games are best described as a fusion of genres that lead the player into unusual experiences yet are familliar enough to be easily picked up. The Steamers is set during the Renaissance Punk era of a steam rich world in a solar system far away. Through a series of 3 to 4 hours long episodes, players will explore the world of Esporia and live  the many events that shaped its history….

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Handybot

Handybot

HANDYBOT WILL CATCH YOU AND STRONGLY HOLD YOU FOR MANY LONG HOURS!  In HandyBot you control a cute little robot, who has just one, but very handy arm. The goal of the game is to get to the hatch that leads to the next level. After many levels, on the very bottom of the space station – there is a hurt astronaut, waiting for Handy’s helping-hand. 😉 You have to get there! How to do it when your body is not complete enough to walk? Use your extendable robotic arm…

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Toys of War

Toys of War

  Interview with Luke Bermingham by Peter Ward In Toys of War up to 4 players (or AIs) control tricked out military vehicles and vie for vehicular supremacy in a bonanza of fast-paced, head-to-head game modes. Each of the vehicles has a primary, secondary, and shield ability which when combined with some really “clutch” game modes results in a simple pick-up-and-play party game that is a tonne of fun whilst still having real depth for returning players. You can battle as a tank, helicopter, hovercraft, artillery, humvee, or armored personnel carrier (APC for…

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Astro Base Command

Astro Base Command

Interview with Dave Williams by Peter Ward Click here to support kickstarter Description Jellyfish Games is an independent Montreal-based game company made up of a worldwide team of industry veterans. We develop games that reflect our own tastes: deep, system-driven games with a focus on rewarding creativity, cleverness and skill. We want our audience to walk away with memorable experiences and more than a few laughs! History Foundation Jellyfish Games was started in 2013, in a Montreal coffee shop. A passionate group of game developers, not content with making games…

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Corax

Corax

  Grappling and Sliding gameplay mechanisms – Indie DB   Interview with Davy Penasse by Peter Ward First of all Welcome to Retrogamesmaster.   Thank you very much for having me!   What is your first gaming experience?   The earliest I can remember was playing Prince Of Persia on a friend’s computer. That game was a real eye-opener for me. 😉   What got you into programming games?   I’m not actually a progammer by trade, I‘ve been mainly involved in 3D art and level design. My first venture into…

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Turrican II

Turrican II

Review by James Whelan Published by Rainbow Arts Software GmbH Developed by Factor 5 GmbH Released 1991   In 1990, German developers Rainbow Arts turned the Amiga gaming world on its head with the release of Turrican, a sprawling run-and-gun shoot-‘em-up which not only pushed the Amiga’s hardware to the limit but proved that beautiful looking games could actually be playable too. Critics heaped superlatives on Turrican which received numerous honors at various award shows. The bar had been set pretty high and it would take Rainbow Arts themselves, along…

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Chris Baker

Chris Baker

Chris Baker interview by Peter Ward Introduction I do not usually do an introduction but I would like to do this as a thank you to Chris.  I have been friends with Chris for under 2 years and its been a pleasure. Chris has over fifteen years experience of developing video games across many platforms, from the initial design phase to final art output and bug fixing and has done work for many big names such as EA. Chris discovered my site from a website/newspaper story on the Kent Messenger…

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Sweet Meat

Sweet Meat

Interview with By Peter Ward Sweet Meat. Is a game with cute characters that love to run agains lovely threats like chainsaws, minefields, kicking unicorns, storms of burned chickens, and a lot more of tender obstacles & dangers. (funny cartoonist violence). But the real deal is, that it has an innovative social tweak: Twitter users can play God and change the gameplay of all active players in real time.   First of all Welcome to Retrogamesmaster. What is your first gaming experience? We’ve doing advergames and digital campaigns for many…

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Dragon Bros

Dragon Bros

FACT SHEET Developer: Space Lizard Studio LTD, based in Liverpool, UK. Release date: Friday the 16th of September 2016 DLC Content: free levels, arena mode. Platform: Steam PC, Mac and Linux Website: http://spacelizardstudio.com/work/dragon-bros/ Price: $8.99 / £6.99 / 7,99€ PEGI: expected 7+ Social: Twitter, Facebook, Youtube, IndieDB DESCRIPTION Dragon Bros is a 2D, retro pixel art run and gun game. With its colorful graphics and cute dragons, it is aimed at younger audiences as well as nostalgic players. You can play it alone or with a friend, with a gamepad…

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Antony Crowther

Antony Crowther

Antony Crowther interview by Peter Ward and Mark Hellewell Thank you for this interview it is an honour for me to interview such a Legend….  What did you want to do when you were at school for a career and what was your first job?  When I was still at school, I was steering my career towards engineering/design. As I love Art, Woodwork  and Engineering Drawing. I ended up with a grade A A-level in Engineering drawing. When did you realise you wanted to get into game industry and how…

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