Interview with Shinu Real Arts by Peter Ward

Overview Story Protect space against the last wave of an enemy that used to be mankind’s ally: a mysterious intelligent artificial life form. Take control of enhanced trainee pilot Aya, or the mysterious veteran pilot Zarak and fight your way through waves of enemies in order to save mankind and to learn more about yourself and also about your enemy. Visual Style Wings Of Bluestar is a horizontal hand painted and frame by frame animated HD game, no photobashing, 3D nor pre-rendered assets are used. Gameplay Wings Of Bluestar is…

Read More

Interview with Benjamin Schönburg by Peter Ward

Overview Lazybensch is a solo game dev who quit his job to fulfil his dream of becoming an indie and create games similar to those which enriched his childhood. His current work-in-progress project is reminiscent of games like the zelda or the metroid series and tries to pay tribute to the 16-bit era but not without breaking the rules every now and then to visually set itself apart from the retro classics.  What is your first gaming experience? My dad was a bit of a techie so I had an…

Read More

Kumo

Interview with Benjamin Jason Gregg by Peter Ward CLICK HERE TO SUPPORT KICKSTARTER DESCRIPTION Kumo is a beautiful atmospheric story about A young boy looking for a second chance at life, Solo developed over currently 18 months. Play as a Kumo a young boy trapped in a world of limbo forced to solve puzzles, discover secrets and keep his will and determination searching for his parents and finding his way back home. HISTORY Benjamin Gregg, A professional freelance environment and stylized artist from multiple independent studios, Sets out to create a…

Read More

Flippin Kaktus

Interview with Evgeny by Peter Ward Flippin Kaktus is the action-packed adventure with platformer elements, infused with 80s atmosphere – rockin soundtrack, engaging comics and a tad of goofy jingoism. Unveil a shady story of cactus protagonist, who is forced to fight drug cartel to avenge the loss of his foster family in 1984. The character is weak and discreet… But tragic circumstances make him exploit dark powers of dangerous stimulators. Those will destroy his nature but give temporary strength for combat. Flippin Kaktus constantly defies your reflexes and moral fiber.…

Read More

Raiders Of The Lost Island

Interview with Alexandru Simion by Peter Ward     What is your first gaming experience?   My first memories involving video games are about those arcade bars, back in the early ’80s. I was probably 6 years old, and I was mesmerized by what was happening in those dark rooms, where the “bad” kind of people were hanging out, drinking and smoking, surrounded by TV lights and amazing sounds.   To get the context, during that communist era, kids here only had 5 minutes of the same bad cartoons per day.…

Read More

First Born

Interview with Daniel Elston by Peter Ward     What is your first gaming experience? The first game I remember playing is Golden Axe II. I was quite young when my father showed me the game, and it blew my mind a little bit. Being able to control these over-muscled heroes battling through a fantastic world of magic and monsters was the coolest thing I had ever seen. The technology has, of course, gotten more advanced over the years, but some of my fondest memories of gaming are still those early…

Read More

Rainswept

 Interview by Armaan Sandhu by Peter Ward Click here to purchase the game   Overview Detective Michael Stone enters the small town of Pineview to assist the local police force with a seemingly simple case – A couple is found dead in their kitchen. The locals believe it to be case of murder-suicide, their speculation fueled by rumors of the turbulent nature of the couple’s relationship. Is it just idle gossip, or is there some truth to the rumors? Help Detective Stone, assisted by the driven and empathetic Officer Amy Blunt,…

Read More

AntiGravity

Interview with Ramy Adel by Peter Ward   What is your first gaming experience? I have built my first game from 15 years ago, it was a tic-tac-toe for Windows. Then I have built many games using C++ and DirectX but none of them put in a market, antiGravity Puzzle Game is my first game I invest in it and put it on the market. What got you into creating games? I like coding the unusual situations which face programmers when creating games, it needs more creativity and innovation. What development…

Read More

Bad Run Turbo

An Interview with Avishay Mizrav by Peter Ward   What is your first gaming experience? Probably those 80’s Tomy machines, I had the car racing, spaceship shooter and traps puzzle, then came the game & watch handled, I had a few of those. My first real gaming console was the Atari. What got you into creating games? I was pushed into it by a very close friend. I always loved games and gaming, but I never thought it would be possible for me to make one, until I actually did. What…

Read More

Interview with Viktor Vikintor

What is your first gaming experience? The first game I remember playing was Alex Kidd in Miracle World (Master System) I still remember the soundtrack. What got you into creating games? I start playing with game development when I was 16 but I just take it more seriously with 27 years old, after looking for an artistic direction that makes me feel happy. What development tools or coding did you use? Game maker studio. What hurdles did you have making your current game? My own programming skills, my hurdles with…

Read More