Raiders Of The Lost Island

Raiders Of The Lost Island

Interview with Alexandru Simion by Peter Ward     What is your first gaming experience?   My first memories involving video games are about those arcade bars, back in the early ’80s. I was probably 6 years old, and I was mesmerized by what was happening in those dark rooms, where the “bad” kind of people were hanging out, drinking and smoking, surrounded by TV lights and amazing sounds.   To get the context, during that communist era, kids here only had 5 minutes of the same bad cartoons per day….

Read More

First Born

First Born

Interview with Daniel Elston by Peter Ward     What is your first gaming experience? The first game I remember playing is Golden Axe II. I was quite young when my father showed me the game, and it blew my mind a little bit. Being able to control these over-muscled heroes battling through a fantastic world of magic and monsters was the coolest thing I had ever seen. The technology has, of course, gotten more advanced over the years, but some of my fondest memories of gaming are still those early…

Read More

Rainswept

Rainswept

 Interview by Armaan Sandhu by Peter Ward Click here to purchase the game   Overview Detective Michael Stone enters the small town of Pineview to assist the local police force with a seemingly simple case – A couple is found dead in their kitchen. The locals believe it to be case of murder-suicide, their speculation fueled by rumors of the turbulent nature of the couple’s relationship. Is it just idle gossip, or is there some truth to the rumors? Help Detective Stone, assisted by the driven and empathetic Officer Amy Blunt,…

Read More

AntiGravity

AntiGravity

Interview with Ramy Adel by Peter Ward   What is your first gaming experience? I have built my first game from 15 years ago, it was a tic-tac-toe for Windows. Then I have built many games using C++ and DirectX but none of them put in a market, antiGravity Puzzle Game is my first game I invest in it and put it on the market. What got you into creating games? I like coding the unusual situations which face programmers when creating games, it needs more creativity and innovation. What development…

Read More

Bad Run Turbo

Bad Run Turbo

An Interview with Avishay Mizrav by Peter Ward   What is your first gaming experience? Probably those 80’s Tomy machines, I had the car racing, spaceship shooter and traps puzzle, then came the game & watch handled, I had a few of those. My first real gaming console was the Atari. What got you into creating games? I was pushed into it by a very close friend. I always loved games and gaming, but I never thought it would be possible for me to make one, until I actually did. What…

Read More

Interview with Viktor Vikintor

Interview with Viktor Vikintor

What is your first gaming experience? The first game I remember playing was Alex Kidd in Miracle World (Master System) I still remember the soundtrack. What got you into creating games? I start playing with game development when I was 16 but I just take it more seriously with 27 years old, after looking for an artistic direction that makes me feel happy. What development tools or coding did you use? Game maker studio. What hurdles did you have making your current game? My own programming skills, my hurdles with…

Read More

Oneiros

Oneiros

Interview with Rafal Kula by Peter Ward   What is your first gaming experience?  It has to be the time, when I got my first computer – Amiga 1200. I was 7-8 years old and it was a gift from my uncle. There were a few games in the box – a some kind of arcade pinball and a game called “Whizz” – great surreal platformer. Maybe I’ve even played or seen some games before, but these were my own first games that stuck in my mind. What got you into…

Read More

Zookeeper

Zookeeper

Interview with quackgyver by Peter Ward Click here to follow progress of the game About our studio: Astrojone is a game design studio that aims to create what we call “Lost Cartridge Games” – i.e. games that feel like they could’ve been popular franchises had they not been lost in a dusty old box only to be rediscovered today. We always aim to style and design our games according to pre-2000 game design formulas ideas and culture. We’ve only been around for a couple of years, but we’re doing everything…

Read More

Elemancer

Elemancer

Tim Rachor Interview By Peter Ward   Fact Sheet Developer: Evil Grog Games GmbH; Based in Karlsruhe-Durlach, Germany Genre: Collectible Card Game Setting: High Fantasy Play Store: https://play.google.com/store/apps/details?id=com.gameforge.elemancer Android APK: http://elemancer.evilgrog.com/wp-content/uploads/Elemancer.apk App Store: TBD Release Date: 5.2.2019 Price: free Platforms: Android and iOS Availability: Google Play Store and Apple App Store About the Game Elemancer is all about smart decisions and clever deck building. Fight short tactical and engaging card battles and invest the earned rewards in upgrades for your cards and your home city. Fight against other players in…

Read More

The Secret Ties of Strandcliff

The Secret Ties of Strandcliff

  Overview Strandcliff is a small place. That’s why it is epsecially surprising to find how people fates can be tied together in such a peculiar way. Total strangers at first glans turn out to know each other long before or even met but had a lot of influence on each others lives. The game tells a story of characters and their decisions. Story of how people influence each other and push each others fates one way or another. It is for player to uncover secrets of everyone in the…

Read More