Blubber Busters

Blubber Busters

Interview with Madison Kenyon by Peter Ward THE GAME Blubber Busters is a combat-focused 2D action game about surgically curing loveable space whales by any means necessary — usually from the inside-out. Follow Rudy, the janitor aboard the orbital SVP (that’s Space Veterinary Platform), as he’s thrust into the role of surgeon as the chief-of-staff in a failing hospital. Do you have what it takes to breathe life back into the station and discover the source of new and threatening space whale diseases? HISTORY Blubber Busters began in 2013 between three…

Read More

Toyville heroes

Toyville heroes

Interview with Ilyas and Hakim of Some Game Studio team by Peter Ward   Toyville heroes: Jumping Jam is a game where you need to play for a cute toy characters and jump from one monument to another. But be careful, you need to accurately calculate the jump, otherwise you will fall into the valley of toys. Get higher scores to unlock new toy characters and beat everyone in the leaderboard! Features: – Addictive and annoying gameplay (in the best meaning, of course :3) – Beautiful toy-like 3D environment – Dozens of…

Read More

Dragon’s Cry

Dragon’s Cry

Interview with Matej Vanco by Peter Ward Overview ‘A journey of thousand miles must begin with a single step.’ WARNING: This is only the demo version. We are working on a full version. Dragon’s Cry is an adventure/ relaxing game with a long journey of the unknown monk. It is a short DEMO game with a beautiful & calm place. You are able to use your special ambient power to cross through secret places. The great graphics is generated by Unreal Engine 4 so it’s very impressive.   What is your…

Read More

Heathen

Heathen

What is your first gaming experience? Piel: A console Grandstand (I think) when I was very young, with Pong and a plastic gun. Manu: My fist gaming experience was in 80’s on arcade games when i was young kid ( galaga, donkey kong, etc.. ), after that i had an Atari 2600 and it was awesome ! ^^ What got you into programming games? We always wanted to create our own game for a long time, we did some flash game and some mods for Doom, Quake 1&2 and others…

Read More

Act it Out

Act it Out

Interview with Martijn van der Meulen by Peter Ward Our Start Snap Finger Click was founded by Ed Gladwin and Martijn van der Meulen in November 2015. They originally met many years ago whilst working together at Sony PlayStation, and they both have long careers in gaming and technology, including stints at Yahoo! and Electronic Arts. Ed and Martijn were keen to put their years of experience to good use and try their hands at making something of their own, which led to the start of Snap Finger Click.   Our…

Read More

Selma the Wisp

Selma the Wisp

Interview with Łukasz Ratajczyk by Peter Ward Overview Imagine you were alone and afraid. Imagine you were lost with no one to help. Imagine you were a child facing its worst nightmare. In utter darkness even the dimmest trickle of light means hope. Follow the wisp. Collect the lights. Don’t look back. History ABOUT “Selma and the wisp” is an astonishing platform game with a particularly eerie feel to it. Densely packed with logical puzzles and unexpected obstacles, the game incorporates innovative gameplay, low-poly models and an spectacular animations. Created by…

Read More

Endo Planet

Endo Planet

Interview with Nigel Hay by Peter Ward What is your first gaming experience? Growing up with an elder brother gamer I was a sidekick halfling mage hurling fire balls under the wings of summoned ice dragon. Deep in an endless twisting network of underground horrors filled with boggling traps and puzzles, to finally reach dazzling daylight. Then wandering around poisoned and close to 0hp desperately seeking the adventures guild in a town that embraced labyrinthine architecture. Yeah Bards Tale may not have been my very first gaming experience but it was…

Read More

Attack of the Mutant Fishcrows

Attack of the Mutant Fishcrows

Overview Attack of the Mutant Fishcrows, run to survive! 2D Platformer. The game will be available on Windows/Linux/Mac, Steam and some console platforms. Currently the game is in early development. You can keep up to date by visiting my twitter page. Get the Pre-Alpha Demo Download: https://wildlogicgames.itch.io/ https://www.microsoft.com/store/apps/9NBLGGH1Z9KF What is your first gaming experience?   As far back as I can remember, the first most memorable gaming experiences would be Alex the Kid, the version built into the Sega Master System and Super Mario World, for the SNES. I spent…

Read More

Postmortem/Karaski

Postmortem/Karaski

Interview with Jakub Kasztalski Overview Unbound Creations is an independent game studio focusing on crafting believable worlds, immersive gameplay, and strong narrative experience. It is founded and led by me, Jakub “Koobazaur” Kasztalski. Hi! I usualy work out to reach a full alpha build and then hire a team of talented artists to fill in the gaps of my terrible placeholder art. I released my first title Postmortem: one must die in August 2013, a short political-narrative adventure playing an agent of death who must take one life from a…

Read More

Balancity

Balancity

What is your first gaming experience? I was born in the eighties, so gaming was already booming when I was a kid. The first time I played was on my brother’s Atari 2600 games like Frogger and Tennis. Then I moved to my own system which was a fake Famicom. At that time, going to the arcade was an awesome experience! What got you into programming games? I’ve always loved computers, games and technology. Getting into developing games was a natural thing to me. I made my first DOS tests…

Read More