Interview with Shinu Real Arts by Peter Ward



Protect space against the last wave of an enemy that used to be mankind’s ally: a mysterious intelligent artificial life form. Take control of enhanced trainee pilot Aya, or the mysterious veteran pilot Zarak and fight your way through waves of enemies in order to save mankind and to learn more about yourself and also about your enemy.

Visual Style

Wings Of Bluestar is a horizontal hand painted and frame by frame animated HD game, no photobashing, 3D nor pre-rendered assets are used.


Wings Of Bluestar is a shoot’em up game that takes the solid gameplay of horizontal arcade shmups and modernizes it for modern consoles use. The game achieves this by adding a lot of features like HD graphics, trophies, deep story mode with dialog choices and multiple endings, gamepad, keyboard and arcade stick support, a shop to unlock artworks, extra credits, sound test, extra game modes etc, online leaderboard and more.

Gameplay-wise, the player has access to two ships (characters), each with its own control, weapon upgrades and scoring system.

Wings Of Bluestar is a hybrid between classic shoot’em ups and “bullet hells” (Danmaku’s), so each player can have their fun. 
Despite the game being horizontal, it also has a lot of vertical scrolling as well to add to the action. 


  • Single and local two players.
  • Gamepad, arcade stick and keyboard support, with a button mapping option.
  • HD 2D hand painted visuals.
  • Each ship has its own play style, weapon upgrade and scoring system.
  • Hi-scoring system involves a risk vs reward approach.
  • Huge bosses with varied attack patterns.
  • 8+ stages.
  • A story mode in the style of a visual novel game that plays between stage/missions and offers dialog choices leading to different endings.
  • In-game shop using in-game currency to unlock extra features.
  • A gallery, featuring original artwork, concept art, and fanarts to unlock.
  • A Boss Rush mode that lets you fight against bosses under a timer.
  • Steam Trophies.
  • Online leaderboard.

Q: What is your first gaming experience?
If I remember correctly, it was with those game and watch handhelds. But my first real experience was
River Ride on the Atari 2600.

Q: What got you into creating games?
It was a natural process to me. When you love games that much and you have some coding/art skills, it’s just natural to want to move to the next step, which is creating games instead of just playing them.

Q: What development tools and coding did youu use?
For coding, I’ve always been a user of Game Maker, now I’m using Game Maker Studio. As for art, I’m
using Paint Tools SAI and a Huion Tablet. For sound effects, I use Audacity.

Q: What hurdles did you have making your current game?
The biggest issue I have with developing video games is being unable to produce music. I was even
planning to dedicate a few months to learn music production for my game, but fortunately, I’ve met with the composer Big Impact Sound and they are making the music for the game now.

Q: After the completion of the game, what game will you make?
I originally wanted to specialize in making shmups (shoot’em ups) only. But this depends on the success of Wings Of Bluestar. If it doesn’t succeed commercially, my next project is going to be a HD hand drawn 2D platformer.

Q: What other games have you made?
I worked on some previous games, but they were never released due to various reasons. My latest
canceled game was planned for Android, called Tankmania and was canceled because the studio, made of 3 people, split up.

Q: My favorite computer was my Amiga and console the Megadrive, do you have a favorite?
I don’t have a history with computers because I was a console person in the past.
My favorite console is the SNES.​

Q: What’s your favorite retro game?
I play many genres, but if we talk shmups, I’d say Blazing Star on the NeoGeo.

Q: Do you still game on the current consoles, if so, what’s your favorite game?
I still play recent games, but on PC, I no longer own a recent console (had a PS4).
Latest game I finished was Nier Automata.

Q: What’s the worst game you have ever played?
Hmm that’s really hard because I tend to quickly forget about bad games. If I have to point one out, then maybe FFX-2. It was a total disappointement after liking FFX too much and being hyped for a sequel.