Bombs’n Zombies

Overview Established in 2015, Fatcat Games is currently developing a puzzle game called Bombs’n Zombies. It is a tribute to old-school and new-school gamers alike. Created by brothers Jesse and Justin Gaylie, we have been entrepreneurs our whole lives and participated in several local start-up companies in the Vancouver area. Our goal is to create games for gamers and to remain independent developers. It was 13 years ago we wrote our first game design. It’s time to raise them from the dead! Our intention is to be around for a…

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Atomic Butcher Homo Metabolicus

Description Das Humankapital is a small indie game studio located in Linz, Austria. Its core crew consists of David and Roland, both of which are passionate gamers and game designers. The first endeavor was started in 2003 with the development of “Atomic Butcher”. Approximately 10 years later, David and Roland teamed up for another joint venture, the sequel “Atomic Butcher: Homo Metabolicus”. This time, a company was founded. History About “Das Humankapital”“Das Humankapital” is a small indie game studio. We create games in our free time, mostly ones that we’d…

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Self Portrait

Interview with Payam Arabzadeh of Infinity Mask Studio by Peter Ward  Self Portrait is a first person adventure game about a bankrupt man who is trying to find a way to survive his cruel life.He goes on a weird journey. A journey that changes his world In Self portrait you play as Dr. Walter Pollack , he became the owner of Pollack Industries after his father died, but only a few months later the factory sealed by police because of illegal activities and all the investors protest against him so…

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Super Mage World

First of all Welcome to Retrogamesmaster. What is your first gaming experience? That was scramble on an VC-20, i loved that game but havent passed the first cave, since i was 4 back in the days. What got you into programming games? My Dad always pushed me into the programmer direction. So i learned basic before i could do real math. I had done my first game on the age of 9 for the commodore 64. It was a very easy program and i grapped the main code out of…

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Apparatus

Interview with Janusz Orliński by Peter Ward STORY “Apparatus” will be platform game, with characteristic static backgrounds and game-play mechanic, similar to titles like Oddworld Abe’s Odyssey or Heart of Darkness. Players can traverse and enjoy the beautiful scenery of nature, robots’ factories and more others. Of course our enemies are robots and wild creatures. Main hero will cope with natural obstacles, puzzles (left by ancient race) and his own weakness. We want to create an educational adventure game, which will be fully attractive in terms of both education and entertainment.…

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Monster Chronicles

Overview Developer Delta Duck Studios is an indie game development studio based in sunny Singapore. We enjoy creating games with awesome stories and in-depth gameplay Monster Chronicles is a Strategy RPG with a unique battle system which combines hardcore games like Fire Emblem with the simplicity of Tic-Tac-Toe. Collect, train and customize your own party of cute and cool monsters, battle through a expansive story in Ometia and become the best monster trainer!   What is your first gaming experience?    I remember playing contra on an arcade machine near…

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Ever Growing

Interview with Martin Markovic by Peter Ward https://www.youtube.com/watch?v=KAU3pKaqj4A First of all Welcome to Retrogamesmaster. What is your first gaming experience? My first gaming experience was “Battle tanks” (Battle city) on NES. I spent countless hours playing this awesome game with my friends. What got you into programming games? Games are so inspiring. I used to draw Super Mario and PANG stages in my notebooks all the time. But I never tough that I could make any games. I didn’t understand how games even work. Then in 2009. I found Game Maker…

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Epic Loon

  Interview with Maxence Devoghelaere by Peter Ward   What is your first gaming experience? My first personal gaming experience was IDEO, an heroic fantasy webgame which I created with friends during my studies. And in my company 3DDUO, my first experience was LEELH, a survival 3D MMO playable in the browsers. What got you into programming games? I’m not programmer 😉 I’m game manager at 3DDUO, a kind of project manager. What development tools or coding did you use? At 3DDUO, Developers are using Unity 3D.   What hurdles did…

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Bald The Viking

  First of all Welcome to Retrogamesmaster. Thanks. I would like to thank Peter and Retrogamesmaster site to write about the project. My name is Gustavo P. Lima and I am working on the game Bald The Viking. What is your first gaming experience? I do not remember for sure, as already told me that played a Dyanavison (NES clone) when small. But the first time I can remember was a MasterSystem. I played Sonic and Mortal Kombat 2. It was very remarkable because of the trauma to take a…

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Pizza Mania

Founded in 2013, Funbites Game Studio is an indie game developer group located in Goiânia, Brazil,  with experience in casual and serious games. While facing the challenges of a Brazilian independent game development, Funbites Game Studio got a lot of experience, leading to awards and national recognition. The group consists of myself, João Bertolino, and Bullas Attekita as programmers, Gustavo Camargo and Michelle Santos as artists, who add their experience to contribute creatively in games. I will answer the questions based on my experience, I would be a long interview…

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