Graywalkers

Interview with Russell Tomas by Peter Ward  Dreamlords Digital is a direct-to-digital development studio based out Las Vegas and Manila who specializes in game and gamified apps Though the company is relatively young with only less than 3 years in existence, it has members who have worked  on titles like: and worked on creative projects for companies like: But above all else, the group is composed of people who passionately and truly love making games, especially role-playing games. A Strategic Turn-based RPG with features inspired by XCom, Fallout, & Jagged…

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Free for Fall

Interview with Caique Assis by Peter Ward Do you have what it takes to take the most radical bath on Earth? Free for Fall is a fast paced, action arcade game about skydiving without a parachute while shooting mecha eskimos and rocket penguins. Easy to play and hard to master, you’ll need quick reflexes to rack up combos and complete each jump safely! Upgrade your character through the 16 items available on the shop! Collect 13 achievements to prove you’re the best aviator lumberjack around! Score big combos in a fast…

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Gemstone Keeper

Interview with Tim Stoddard of Gamepopper by Peter Ward Overview Boilerplate Indie Games Developer behind niche and challenging titles from a diverse range of genres, working in the region of Staffordshire in the UK, and have been active since 2013. The studio has worked on games for multiple platforms from Desktop, Web and Smartphones, and will be releasing our first game on Steam in 2017! First of all Welcome to Retrogamesmaster. Glad to be here!  What is your first gaming experience? The earliest gaming experience I can remember is playing Gradius (the…

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Wells

Interview with Rômulo San, Game Designer and programmer of Wells by Peter Ward Description Wells is an action side-scrolling game with 3D graphics, its style is a direct reference to a classic subgenre of games that was popular in the 90’s, the Run and Gun. Prepare yourself for facing hordes of enemies, explosions, gigantic bosses and a dangerous and fascinating journey into a steampunk universe. History George M. Wells, a notorious smuggler from Percepolis, the city of the new century, will use all his skills to get even with the…

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Primordia

Interview with Mark Yohalem by Peter Ward Wormwood Studios is a small, international team committed to developing games with distinctive visuals, complex themes, and rich settings.  Wormwood was founded in 2010 by Mark Yohalem, an American writer, and Victor Pflug, an Australian painter.  Along with Greek programmer James Spanos, Victor and Mark spent two years making Primordia, an award-winnning point-and-click adventure game.  In 2013, the team expanded to include Steven Poulton, an English programmer, and Ben Chandler, another Australian artist.  That team made Salt and Like A Raisin in the Sun and…

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DRAGODINO

DRAGODINO is being developed for 2 years in our free time now will be released at Q1 2017. Overview TealRocks Studio, we are two person on this company : Maureen Caudron : Artist/Animation Pierre Proudhon : Development   Game DRAGODINO is a 2D rogue platformer game in a colorful fun world. You play Bob, the main among 4 characters, who has different powers. There is around 10 different levels with different gameplay in the 1st World : The Forest. We’re working on more challenges, harder enemies, loots and constant update…

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Interview with Maulidan Games

About Maulidan Games Maulidan Games is a small indie game studio founded in 2011 in Indonesia. We make games for browser, mobile, and PC. We are consist of young passionate developer that believe games is a product with lot of hidden potential that can make people happy. Dimension Spy Advance  (Steam Greenlight: http: //steamcommunity.com/sharedfiles/filedetails/?id=821431926 ) Multishop Tycoon Deluxe http://steamcommunity.com/sharedfiles/filedetails/?id=792975140 ) Legion Tale – Credits (Steam Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=805908046 ) www.MaulidanGames.com Thank you so much RetroGamesMaster for the interview. I’m Hildi, the producer and public relation for all the games Maulidan Games…

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Strike Force

  First of all Welcome to Retrogamesmaster. What is your first gaming experience? My first gaming experience was with the Atari 2600, i think that i played that console until it colapses and din’t start again :(, I remember to play a lot to the “Boxing” and the “bowling” games hehe. What got you into programming games? I think that I always loved Videogames since I was a little kid so when I had the opportunity I started doing Game testing on Gameloft, after that I start to study Software…

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Diox

Interview with Jesse Demarco by Peter Ward Overview Diox is a first and third person build-explore-survive game set in the near future. The earth has been altered by a dramatic climate change. Sea levels have risen, making the air too toxic to breathe… Vote for Diox on Greenlight http://steamcommunity.com/sharedfiles/filedetails/?id=773630550 Gameplay Diox is about exploration, scavenging, construction, crafting, and survival. Unlike many survival games that force a predefined path to acquire items with limited uses, Diox allows players to craft a wide variety of basic and complex items from prefabricated parts commonly…

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Sklaf

  Interview with Guillaume Crouzille by Peter Ward What is your first gaming experience? My first gaming experience was with the Intellivision, though I can’t really remember the games I played back then because I was really young. My first memories of games are with the Master System with Wonderboy, Sonic, Double Dragon and a lot of others. Back in those days, I was waking up before anyone in the house so I could play for hours.  What got you into programming games? The first thing is my love for this…

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