Menace

Published by Psygnosis Limited Developed by DMA Design Limited Released 1988 Also For Atari ST, Commodore 64, DOS Menace Remember Blood Money? Sure you do! We all remember Blood Money; the frustration, the broken joysticks, the swearing… Menace, while not a direct prequel to Blood Money, is something of a spiritual forerunner, though mercifully much much easier. Developed by the same team who brought you that torture-fest (in fact, Blood Money’s intro features a voice sample, intoning “First, there was Menace…”), Menace was Scottish developer DMA Design’s first Amiga release.…

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Interview with Fernando Rada

Originally published in MSX Blog (09/12/2011) Rafael Corrales, member of AUIC , has interviewed Fernando Rada at the offices of the company WildBit Studios in Madrid. This is actually one of the protagonists of the “Golden Era of the Spanish videogame.” Introduction Fernando Rada was during the high school teammate of Carlos Granados and Paco Menéndez (author of Abadía del Crimen) and among them emerged the creativity. The result of this was Fred videogame, published under the label Indescomp , company for which they worked. A few years later Rada along with Granados, Menéndez and Camilo Cela…

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Pre Order N64 Anthology

Pre Order Click Here 20 YEARS! September 29th, 2016, marks the Nintendo 64’s twentieth anniversary. To celebrate the birth of this incredibly avant-gardist machine, Math Manent has written the most comprehensive and remarkable book about this legendary console. Over 350 pages long, this book inventories and chronicles the entire game library (388 games sold in Japan, the US, Europe, and Australia), sifts through the canceled games, accessories, collector’s editions, and, of course, every Nintendo 64 version and bundle. By interviewing the people involved at the time – Martin Hollis (Rare…

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Vega+ update

Rick Dickinson Designed Vega+ Model Images Revealed For The First Time Life-size model of the Vega+ – designed by Rick Dickinson (C) Retro Computers Limited  As part of the production process, we have had a life-size model made of the Vega+. This enables us to ensure that the shape and design of Rick Dickinson’s creativity are being maintained through the whole manufacturing process.   Life-size model of the Vega+ – designed by Rick Dickinson (C) Retro Computers Limited    Yesterday, we took some photographs of the model and as you…

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F/A-18 Interceptor

Published by Electronic Arts Ltd. Developed by Intellisoft, Inc. Released 1988 Platform Amiga F/A-18 Interceptor It’s hard to believe F/A-18 Interceptor is going on 30 years old. Developed by Bob Dinnerman and released by Electronic Arts (a company which had strongly supported the Amiga since its release in 1985), Interceptor retains a special place in the memories of Amiga owners from the late 1980s. Dinnerman had worked at the legendary Bally/Midway in the early ’80s, writing several arcade games including Discs of Tron. While attending SIGGRAPH, the annual computer graphics…

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New Sociable Soccer Video

  NEXT FAN EVENT – GAMESCOM (17-21 August) In August we will be at gamescom in Cologne to present the game on PC, Mobile and VR to a huge crowd of European gaming fans. It’s going to be massive so please come and get Sociable with me and Jon. SOCIABLE SOCCER SURVEY We have recently been displaying the regular non VR version of the game at four different trade shows in UK, Sweden & Poland & surveying members of the public playing the game: Survey Details (from 115 people so far) 98%…

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Super Monaco GP

Published by: Sega Developed by: Sega Japan Released: 1990 Also for: Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, Game Gear, Master System, ZX Spectrum Sega’s original Monaco GP (1979) was one of the first arcade games I ever saw. I distinctly remember the headlight effect used as you went through the tunnel; only a cone-shaped area of the track directly in front of the car was visible on an otherwise black screen (headlights in an F1 race? Can you imagine). Don’t bother looking for Monaco GP in MAME because it…

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COSMIC WARTOAD

 Published by Ocean Software Ltd. Developed by Denton Designs Released 1985 Platform ZX Spectrum THE SETTING The Queen of the Cosmic Wartoads has been abducted and imprisoned by THE RYGELLIAN SLIME BEASTS, their deadliest foe. Chained beneath the murderous Sludge Saw in the King’s chamber and transformed into an apparition of horror to the Wartoads (namely a human female), her fate is measured by the descent of the blade, which unless stopped will slice her in two! The task of rescue has fallen to you, the most heroic Cosmic Wartoad, to traverse the…

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Blood Money Amiga

Published by Psygnosis Limited Developed by DMA Design Limited Released 1989 Blood Money Have two words ever struck more terror into the heart of Amiga gamers? Released in 1989 by Psygnosis and developed by DMA Design, Blood Money is a colorful, addictive shooter which rapidly became known as one of the toughest games on the Amiga. We’re betting many a joystick has been broken in sheer frustration while trying to complete its tortuous levels. But more on that in a while. Let’s dive in at the beginning… DMA Design was…

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