Super Samurai Kickstarter Saturday 5th November 2016

The legendary team behind many retro classics including the Last Ninja 2, Exolon, Street Racer and Cybernoid; Mev Dinc and Raff Cecco are thrilled to announce the formation of their new company, Pixel Age Studios! Mind you, what’s a developer without a game? We are even more thrilled to announce a rip-roaring reboot of our 16 bit Amiga classic, First Samurai. Introducing… SUPER SAMURAI Temples of Time. An extra 48 bits plus modern hardware?! We couldn’t resist all that goodness and are pushing the envelope once again, turning our retro-classic…

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Resident Evil 2

Review by Victoria Graves   twitch.tv/ukviixen Published by Capcom Entertainment, Inc. Developed by Capcom Co., Ltd. Released 1998 Platform PlayStation Overview First there was the disaster at the mansion lab. Umbrella Corp. developed the T-Virus, a muta-genic toxin for use in biological weapons. After breaking loose, living things mutated into all sorts of decaying creatures. The case was eventually closed, but Umbrella’s experiments were far from over. CAN YOU SURVIVE THE HORROR? Now it’s the worst possible nightmare; a new virus runs rampant. All of Raccoon City is infested. Blood-thirsty zombies, hideous mutations now…

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Street Fighter II (Commodore 64)

Published by: U.S. Gold Developed by: Creative Materials Released: 1992 Also for: Arcade, Amiga, Amstrad CPC, Atari ST, Game Boy, Master System, Mobile, MS-DOS, PlayStation, PlayStation 2, PlayStation Portable, Sega Saturn, Super NES, X-Box, ZX Spectrum Having set a new standard for scrolling beat-’em-up games with Final Fight, Capcom went and made a sequel to their rather forgettable one-on-one fighting game Street Fighter (1987); the rest is history. Street Fighter II: The World Warrior burst into the arcades in 1992, leaving crowds of gamers awestruck and noticeably short on change.…

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Menace

Published by Psygnosis Limited Developed by DMA Design Limited Released 1988 Also For Atari ST, Commodore 64, DOS Menace Remember Blood Money? Sure you do! We all remember Blood Money; the frustration, the broken joysticks, the swearing… Menace, while not a direct prequel to Blood Money, is something of a spiritual forerunner, though mercifully much much easier. Developed by the same team who brought you that torture-fest (in fact, Blood Money’s intro features a voice sample, intoning “First, there was Menace…”), Menace was Scottish developer DMA Design’s first Amiga release.…

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Interview with Fernando Rada

Originally published in MSX Blog (09/12/2011) Rafael Corrales, member of AUIC , has interviewed Fernando Rada at the offices of the company WildBit Studios in Madrid. This is actually one of the protagonists of the “Golden Era of the Spanish videogame.” Introduction Fernando Rada was during the high school teammate of Carlos Granados and Paco Menéndez (author of Abadía del Crimen) and among them emerged the creativity. The result of this was Fred videogame, published under the label Indescomp , company for which they worked. A few years later Rada along with Granados, Menéndez and Camilo Cela…

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Pre Order N64 Anthology

Pre Order Click Here 20 YEARS! September 29th, 2016, marks the Nintendo 64’s twentieth anniversary. To celebrate the birth of this incredibly avant-gardist machine, Math Manent has written the most comprehensive and remarkable book about this legendary console. Over 350 pages long, this book inventories and chronicles the entire game library (388 games sold in Japan, the US, Europe, and Australia), sifts through the canceled games, accessories, collector’s editions, and, of course, every Nintendo 64 version and bundle. By interviewing the people involved at the time – Martin Hollis (Rare…

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Vega+ update

Rick Dickinson Designed Vega+ Model Images Revealed For The First Time Life-size model of the Vega+ – designed by Rick Dickinson (C) Retro Computers Limited  As part of the production process, we have had a life-size model made of the Vega+. This enables us to ensure that the shape and design of Rick Dickinson’s creativity are being maintained through the whole manufacturing process.   Life-size model of the Vega+ – designed by Rick Dickinson (C) Retro Computers Limited    Yesterday, we took some photographs of the model and as you…

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F/A-18 Interceptor

Published by Electronic Arts Ltd. Developed by Intellisoft, Inc. Released 1988 Platform Amiga F/A-18 Interceptor It’s hard to believe F/A-18 Interceptor is going on 30 years old. Developed by Bob Dinnerman and released by Electronic Arts (a company which had strongly supported the Amiga since its release in 1985), Interceptor retains a special place in the memories of Amiga owners from the late 1980s. Dinnerman had worked at the legendary Bally/Midway in the early ’80s, writing several arcade games including Discs of Tron. While attending SIGGRAPH, the annual computer graphics…

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New Sociable Soccer Video

  NEXT FAN EVENT – GAMESCOM (17-21 August) In August we will be at gamescom in Cologne to present the game on PC, Mobile and VR to a huge crowd of European gaming fans. It’s going to be massive so please come and get Sociable with me and Jon. SOCIABLE SOCCER SURVEY We have recently been displaying the regular non VR version of the game at four different trade shows in UK, Sweden & Poland & surveying members of the public playing the game: Survey Details (from 115 people so far) 98%…

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