Bill Harbison

Interview by Peter Ward   Thank you for this interview it is anhonorfor me toi nterview such a Legend…. Whatdid you want to do when you were at school for a career and what was your first job? At school I had no idea what I wanted to do as a career but I hoped it would be something based in the arts and I was preparing to attend Glasgow School of Art. I had owned a ZX Spectrum for a few years and I had started creating mockups of…

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Andrew and Rob Hewson Consultants

Click Here to support the Kickstarter  Interview by Peter Ward OverviewIf you were a ZX Spectrum, Commodore 64, Amstrad CPC, BBC Micro, Atari ST or Amiga gamer, then the chances are you played games published by two small British companies called Hewson Consultants and 21st Century Entertainment. Throughout the 1980s Hewson built up a reputation for producing some of the finest games of the era, publishing smash-hit titles such as Avalon, Paradroid, Uridium, Nebulus, Exolon, Cybernoid, Quazatron, Stormlord and Zynaps from legendary programmers like Steve Turner, Andrew Braybrook, Raffaele Cecco and John…

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Gary Bracey

Interview with Gary Bracey by Peter Ward Hello Gary welcome to retrogamesmaster it is an honour to interview one of the pioneers of the industry. What did you want to do when you was at school for a career and what was your first job? [[GB] ] At one time I was studying to get into law but when I got to a certain age I decided I didn’t want to study for another 5 years but get out in the real world and start earning some money to pay…

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Knightmare the TV series Artist David Rowe

  David Rowe Interview by Peter Ward Many of the artworks that he produced during the Eighties and Nineties for Computer Games, Magazines, Books and Television have been digitised at high resolution for sale as high quality giclée prints. Clients include: Broadsword Television, Anglia TV (Knightmare, Satellite Game, TimeBusters ,Electronic Arts, Bullfrog, Psygnosis, Beyond Software, Neo, Quicksilva, Melbourne House, Firebird, Virgin Games, Thalamus, Addison Wesley, Interface Publications, Argus Books, Computer and Video Games, Future Publishing.           Hello and Welcome to RGM its an honour to interview such…

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Jim Bagley

  Name : Jim Bagley Programmer : Programming Languages :- Z80 6502 6809E 680X0 65816 65C02 80X86 SH1 SH2 R3000 C C++ C# VB OPEN GL DIRECT X ARM & THUMB PIC MICRO CONTROLLER ASM PARALLAX PROPELLER SPIN & ASM Published Title :- Target Machine :- Task Throne Of Fire :- Spectrum :- Sole Programmer Road Runner :- Spectrum :- Sole Programmer Street Sports Basketball :- Spectrum :- Sole Programmer World Class Leaderboard :- Spectrum :- Sole Programmer Gutz :- Spectrum :- Sole Programmer Batman Caped Crusader :- Amstrad :-…

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Simon Butler

Game Credits: 9 Lives (1990) (Program Design by) Hunchback: the Adventure (1986) (Game Design) N.O.M.A.D (1986) (Games Design) Cosmic Wartoad (1985) (From an original idea by) Shadowfire (1985) (Design) Gift from the Gods (1984) (Game / character design)             The BBC was your first computer you used is that your favourite computer or do you have a different favourite? I came to this whole industry by accident. I was planning on having a career in advertising but was offered three days work by my friend Steve Cain,…

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Bob Wakelin

Sadly Bob Wakelin passed away 21st January 2018 he will be a loss to so many an integral part of Ocean such a talent RIP BOB. (Peter Ward)   Bob leaves a legacy that lives on in the hearts of millions of gamers and in the talent of the multitude of artists he inspired. It was a privilege to know him – he will be greatly missed by everyone whose lives he touched both in person and through his work … and that’s a lot of people! R.I.P. Bob.. (Gary…

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Mark R Jones

    Interview by Peter Ward What did you want to do when you was at school for a career and what was your first job? I wanted to be a Palaeontologist when I was a child and get paid to dig up fossils but it wasn’t to be. I had a paper round to start off with, for a massive £3.50 a week. I had a job I hated putting the hard bits in moccasins so they’d keep their shape in some factory that smelt of glue after school…

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Jon Ritman

Interview by Peter Ward First of all, Welcome to Retro Gamesmaster. It is truly an honour to interview one of the biggest names in our industry. What did you want to do when you were at school for a career, and what was your first job? I didn’t have the faintest idea what I wanted to do when I was at school (it was a crap school; I even managed to fail maths). My first job was for the part of the Post Office that morphed into BT as a…

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Martyn Brown Co Founder Team 17

    Martyn Brown Interview by Peter Ward Originally founded as 17-Bit Software and later named Team17, Team 17 created game such Alien Breed and Worms. Martyn Brown is the Co Founder of Team 17. Interview Peter Ward Well, oddly enough I wanted to be a chemist. I had always been fascinated about games and technology but never considered I’d be able to do that for a living – and besides in your teens you don’t really think that way. School tried to convince me that an office job or in a bank was…

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