magames Studio
Matteo Carretti founded the Camagames in 2007, composed by Art, Music and programming
lovers with the goal of creating videogames. Within years, Camagames grew up collaborating
with many companies and collaborator, enriching and refining the development of various
multiplatform games. In 2015, the Team renewed itself in 2017 and became Camagames Studio, focused
on developing A/AA videogames.
TEAM
What is your first gaming experience?
My first experience in video games was 8 years old with the first IBM PC
What got you into programming games?
I have very many awaiting programming by RTS, you Platform adventure games
What development tools or coding did you use?
I have used many to Fusion 2.5 to Visual Studio, Unity 3D, Unreal Engine
What hurdles did you have making your current game?
The time and really tyrant at times and certainly was the largest the obstacle, when you develop complex games and things to do are many
After the completion of the game what game will you make?
After this game we will do other mini games and expansions being a game that opens a whole and vast universe, and there a lot to tell. By RTS you’ve Platform and Arcade
What other games have you made you made?
I got to realize several games between Platform RTS and Arcade and Puzzle game
My favourite computer was my Amiga and console the Megadrive do you have a favourite?
You all right old IBM PC I grew
What is your favourite retro game?
Donkey Kong, Super Mario
Do you still game on the current consoles if so whats your favourite game?
Certainly the last actual game dates back to the WII and are two of New Super Mario Bros and Donkey Kong Returns
Whats the worst game you have ever played?
Certainly the worst I’ve ever played and popolouse 1
Finally what game or feature would you like to see on Retrogamesmaster in the future?
It would be nice to see more Indie games so as to see more variety