Dungeon of Zaar
Based in Paris, France
April 13, 2016
Press / Business contact:
Dungeon of Zaar is an online strategy game developed for PC/MAC. It’s a turn-based strategy game focused on PvP battles taking place in an ancient and magical Castle where Explorers fight for treasures.
• You recruit mercenaries that will fight for you. Hire mercenaries from around the world and build the team you like.
• Encounter other dungeon raiders and fight them in online PvP matches, or play with your friends in local mode on one device.
• Each battle gives you money and crafting materials, with which you can craft items to use in battles – equipment, potions and such.
• Progress through the dungeon through victories, and try to reach the Throne of Zaar.
At launch the game should be released with the following modes:
• Dungeon mode: It’s the main mode, the player will fight other explorers in 1v1 matches on random arenas of the dungeon. Each victory will bring you closer to the throne of Zaar and every battle will reward you with gold and loots.
• Custom games: Play with your friends through custom games being able to change some game rules like the number of souls required to win.
• Asynchronous: Play online with anyone or with friend through asynchronous battles, playing your turn without requiring the other player to be online and letting you play other modes until your opponents plays his turn !
• Local Mode: Play around the same device with a friend! Set custom rules and arena.
What is your first gaming experience?
I think it was at my cousin’s place, playing The Legend of Zelda on Nintendo Entertainment system. It really was a tremendous experience, moving Link around this huge world felt like magic.
What got you into programming games?
I come from the cartoon industry, but on the side I always made small games with paper and figurines. And I had one of those games that i wanted to make a video game with. A few years later it’s almost done!
What development tools or coding did you use?
We use Unity, it’s a great engine, with a strong community and it’s very flexible. For the assets we use Photoshop to design them, and After Effects and Flash for animations.
What hurdles did you have making your current game?
There is a lot of challenges we had to face making Dungeon of Zaar. To start it’s our first game so we have to create our pipeline and face many graphical or programing unexpected issues. Also as an online strategy game, we want it to be fun, rich and yet balanced, this might be the hardest thing to do.
After the completion of the game what game will you make?
At the moment we are so focused on Dungeon of Zaar that we don’t think of any other game. It’s already going to be a lot of work to finish this project and making this a game good!
What other games have you made?
We team worked on several small games, but nothing really released. Dungeon of Zaar is going to be our first game!
My favourite computer was my Amiga and console the Megadrive do you have a favourite?
It might be the Nintendo Famicom and the Sony Playstation. There is so many pioneer games on those systems. The game library on those platformes is so full of great titles, with awsome graphics and sounds.
What is your favourite retro game?
It’s hard to choose only one game! But I think I’ll pick Zelda Link’s Awakening for the Game Boy this time. It’s a really clever game, an awesome quest on a tiny cartridge displayed on a 160×144 pixel screen. It’s really impressive how the developpers mastered the Gameboy to deliver an adventure that big and imersive.
Do you still game on the current consoles if so whats your favourite game?
Yes I still play on the new systems! We play a lot of Super Smash brothers 4 with the dev team, it’s my favorite fighting game. Otherwise like many people I think that Dark Souls was one of the most memorable experience since a long time.
Whats the worst game you have ever played?
Bad games have most of the time excuses to be that bad, I think the worst thing is being disapointed by a game that promised a lot. And recently I think that Fallout 4 is one of the most disapointing games I’ve ever played! I’ve waited so long to have a sequel to Fallout 3! It’s not a bad game, it’s just not the game I would have liked to play.
Finally what game or feature would you like to see on Retrogamesmaster in the future?
I realy like interviews with artists that worked during the 80’s 90’s era. Maybe it can be great to have more japanese artists ?