Towards The Pantheon

An Interview with Connor Linning by Peter Ward Story: For a thousand years the world has believed itself to be at peace. But behind the scenes, the forgotten group once known as The Terrorforce has reawakened and are using divide and conquer tactics to destabilize the world’s economic, social, and political norms. Tensions are rising between the many races of the world but luckily a small number of people remember the past and are determined to not let history repeat itself. Towards The Pantheon is a 2D top down role-playing game…

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END OF TUNNEL

    Interview by Peter Ward  Overview ROS Gaming is a two men independent game development studio. As a talented and motivated developers, our goal is to develop unique and challenging gameplay and experience to the world of gaming. History ROS Gaming is an independent studio founded in 2015 in London, United Kingdom. The studio initially started as a 1-man team, and has worked on titles such as; VORTEX, END OF TUNNEL, INCH PERFECT, BOX PANDA and SPACE EXPLORER before it became a 2-man team. ROS Gaming pledges to creating…

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Ash of Gods

Interview with AurumDust CEO, Nikolay Bondarenko by Peter Ward Nikolay BondarenkoThe main dude Throughout his career Nikolay has been either a developer of games (such as the quests built by his first company Streko-Graphics) or as the head of development (e.g. TvxGames with games for social networks). For the last 6 years he has been the head of the development department in one of the leading game publishing companies – GameNet. Now he is the main ideologist of the Ash of Gods project. He’s able to do several things simultaneously:…

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Tubular Rifts

MEET THE TEAM MISAEL APONTE LEAD PROGRAMMER With over 25 years experience in computer programming and a collection of developed apps, Mike brings clear focus and spirit to the Boogie Down Games brand. ALESSANDRO LOLLI 3D ARTIST Trained in the arts of 3D modeling and animation, Alex brings our game ideas to life. Guilty of rapid game ideation, his creativity and endevour towards perfection puts the final seal on Boogie Down Games. BILAL ABDUL-NABI GAME PROGRAMMER Ever since he was a kid, Bilal wanted to know how computer games worked.…

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King Lucas

An interview with Elío Ferrán Rodríguez de Castro by Peter Ward Overview After an affair King Lucas had with the Witch of Sausan, the Queen left him and remarried in an adjacent kingdom, and now his daughters are the only ones left at his side. Due to his love for them, each and every time they get lost in the castle, he moves heaven and earth to get them back and he only resorts to the most intrepid knights in order to find them. Will you be one of those knights?…

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Call of Saregnar

Interview with Damjan Mozetič by Peter Ward First of all Welcome to Retrogamesmaster.   Thank you, the pleasure is all mine.   What is your first gaming experience?   That is a very fuzzy memory, but I believe my first experience with computers was at a friend’s house back in the late 80’s or early 90’s. He had an IBM 286 clone with monochromatic display, where we used to play Commander Keen, Stunts, Prehistorik, and many other games. It was only a couple years later that I got my first computer, a 368DX40 with…

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UFO

Interview with Jonathan Ridgway by Peter Ward   Welcome to the U.F.O – Unfortunately Fortunate Organisms Press Kit page. Here you can learn more about Unfortunately Fortunate Organisms, please feel free to post a comment or let us know if you need more information or would like to request a press key. Fact Sheet Developer: Rebourne Studios, Wolverhampton, UK Publisher: Back To Basics Gaming, Liverpool, UK Release date: TBA (PC, Mac & Linux via Steam) Platform Pages: Insert Link Price: $0.99 – £0.79 Website: BackToBasicsGaming.com Press Contact: Dan@BackToBasicsGaming.com Social Media:…

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Coffee Crisis

Overview   Interview with James Deighan by Peter Ward Coffee Crisis is a Sega Genesis arcade-style beat ’em up brought to you by Mega Cat Studios. We are pushing the console to its limits with beautiful remastered 16-bit hi-definition graphics. The Smurglian race has come to Earth and they’re not leaving until they steal our four most prized commodities: our metal music, the best coffee, cat videos, and all of the WiFi. Challenge them through unique and innovative levels inspired by real-life areas (except for the Mars stage – that’s just…

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Reflection of Mine

Interview with RedBlack Spade by Peter Ward Reflection of Mine is a dark puzzle video game about the multiple personality disorder in development by Redblack Spade. The entire game takes place in the broken mind of Lilly Witchgan and the goal is to discover who is real – Lilly herself or one of her many personalities. The plot will tell us about her many minds and how are they fighting each other. During the game, the player controls two characters at the same time and one of them repeats the actions…

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Overstep

Interview with Gamecan’s CEO Marten Palu. Click here to support the Kickstarter   Action, destruction and mayhem in a bottle, Overstep is a fast paced shooter which takes you from fight to fight in moments. Our fluid combat puts you in direct control, our weapon and armor customization lets you craft and sell your own creations to others, or take them from others as the spoils of war!  To put it simply, Overstep is: Free to Play First Person Shooter (definitely not pay to win) Old-school fast pace High mobility with…

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