Stoo Cambridge Part II

Stoo Cambridge Interview by Peter Ward Please tell us what your role was during the making of Cannon Fodder and what you did? I was brought in along with Jools to work on the first Sensible game that had neither Chris doing the coding or Jops doing the graphics. When we both started the game didn’t even have a name, in fact I recall the deal with Mirrorsoft had gone pear shaped so there was serious uncertainty as to what was going to happen so it was quite a rocky … Continue reading Stoo Cambridge Part II