THE WAY OF THE EXPLODING FIST

Published by Melbourne House Developed by Beam Software Pty., Ltd. Released 1985 Also For Amstrad CPC, BBC Micro, Commodore 16, Plus/4, Commodore 64, Electron | The Way of the Exploding Fist is a karate simulation game, and is controlled entirely from the keyboard or joystick. Although it may take a while to become completely familiar with the various moves, you should be able to start playing almost immediately without learning any of the moves. HOW TO PLAY Moving your character: Left and right control the left/right movement of your character.…

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Pssst

Published by Ashby Computers and Graphics Ltd. Developed by Ashby Computers and Graphics Ltd. Released 1983 Platform ZX SpectrumPSSST Robbie the robot sits in his garden, fetching the old bag of compost to help his prize Thyrgodian Megga Chrisanthodil grow. Then suddenly the whole garden is invaded by the most devilish, destructive insects you could imagine. But Robbie is prepared! Equipped with three spray cans of the latest insect repellent, smoke and streamers, Robbie fights to keep the deadly garden pests at bay. All he has to do is figure…

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BUBBLE BOBBLE

  Published by Firebird Software Ltd. Developed by Taito Corporation Released Oct, 1987 DESCRIPTION Bubble Bobble is a 2 player single screen Platform shoot’em’up and puzzle game. OVERVIEW Bub and Bob are little dinosaurs who can blow bubbles and jump around a lot. The idea of the game is to jump around the screen catching the baddies in bubbles and then popping them, turning the baddies into fruit or other such pick-upable item. To catch a baddy inside a bubble, simply shoot the bubble into the baddy. The bubbles have…

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Mikie

Published by Imagine Developed by Konami Corporation Released 1986 Also For Amstrad CPC, Arcade, BBC Micro, Commodore 64, Electron, SG-1000 Overview: In school, Mikie has decided to take a message to his girl-friend in the schoolyard. This is far from an easy task though – which is where you come in… Mikie has to go through five different areas: the classroom, locker room, canteen, gymnasium and schoolyard. In each area he must collect all the hearts on the screen before moving on to the next one. Each time he collects…

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ATV Simulator

Published by Codemasters Software Company Limited, The Developed by Codemasters Software Company Limited, The Released 1987 Also For Amstrad CPC, Commodore 64 Music: David Whittaker, Concept: Tim Miller, Program: Digital Persuasion, Genre: Motorcycle Sports, Number Of Players: 1 or 2 INTRODUCTION You must complete each course in the time limit without running out of fuel to qualify for the next course. At the start of the race use the left/right controls to run to your ATV. Then jump onto it and start riding. Use the up/down controls to wheelie and…

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Ms.Pac-Man

Published by Atarisoft Developed by General Computer Corporation, Midway Released 1985 Also For Android, Apple II, Arcade, Atari 2600, Atari 5200, Atari 7800, Atari 8-bit, BlackBerry, Commodore 64, Game Boy, Game Gear, Genesis, iPhone, iPod Classic, Lynx, NES, Palm OS, PC Booter, PlayStation 4, SEGA Master System, SNES, TI-99/4A, VIC-20, Xbox, Xbox 360, Xbox One Overview: Meet the Queen of the Video Games! Gobble up dots, eat energy pills and delicious fruits, but beware of the ghosts.       GAME PLAY: Ms PAC-MAN scores points by eating the dots…

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JACK THE NIPPER

Published by Gremlin Graphics Software Ltd. Developed by Gremlin Graphics Software Ltd. Released 1986 Also For Amstrad CPC, Commodore 64, iPad, iPhone, MSX “Hurry Up Wimp! Get me loaded and lets have some fun” Jack was tired of all the wimps in his town, their boring games and goody goody ways sent him to sleep.             So, Jack being of a rather naughty disposition set about livening things up a bit, he picked up his trusty pea-shooter and scarpered off to cause some trouble.  …

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FEUD

Published by Mastertronic Ltd. Developed by Binary Design, Ltd. Released 1987 Also For Amiga, Amstrad CPC, Atari 8-bit, Commodore 64, DOS, MSX FEUD THE STORY “No one knows ‘ow long they have been ‘ere; even old Albert don’t recall ’em comin’ an’ ‘e reckons ‘e might be over ‘undred! We didn’t mind when they kept themselves to themselves. I mean, all we wants is a bit o’ piece an’ quiet an’ leave to go about our business. We’re simple folk ‘ere in Little Dullford and we can’t be doin’ with…

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DEATHWISH III

Published by Gremlin Graphics Software Ltd. Developed by Gremlin Graphics Software Ltd. Released 1987 Platforms Amstrad CPC, Commodore 64, MSX, ZX Spectrum Overview: For far too long, ruthless and merciless gangs have terrorised the streets. Muggings and robberies have become commonplace and the police seem powerless against the underworld. So, when the Chief of Police turns a blind eye, you take over where the law left off… You play CHARLES BRONSON’S leading role of street vigilante Paul Kersey, New York’s own unique brand of Justice Fighter, and you are out…

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Road Blasters

Published by U.S. Gold Ltd. Developed by Atari Games Corporation Released 1988 Also For Amiga, Amstrad CPC, Arcade, Atari ST, Commodore 64, Genesis,Lynx, NES   COMPUTER VERSION OF THE BEST SELLING ARCADE GAME: Road Blasters, the computer version of the Coin-op sensation is ready to explode onto your computer screens! Prepare for a fast paced driving shoot ’em up that’s half road race and half battle. Set in the distant future, speed your way through, blasting enemy cars off the road as you pass through different countries and register at…

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