Wonderland Dizzy

Check out our Oliver Twins Interview Click Here I have been playing the Dizzy games from the days of my ZX Spectrum and played most of them and enjoyed the challenging platform and puzzles.  I did manage to complete Treasure Island Dizzy and Fantasy World Dizzy.  I also still own Dizzy on my Megadrive. I was astonished to read that an unearthed unreleased Dizzy game by the Oliver Twins had been found and uncompiled and debugged and released for free as a NES rom.  I could not resist to try…

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R.C. Pro-Am

Published by Nintendo of America Inc. Developed by Rare, Ltd. Released Feb, 1988 Also For Arcade, Genesis Released in 1987 by Rare R.C. Pro-Am is a really fun racing game played from an isometric viewpoint, this game has much to enjoy if you can get past the very harsh learning curve. The gameplay is so much fun, playing like an even more intense version of Micro Machines (but 4 years earlier). There are 32 very challenging tracks, you must compete with 3 cpu controlled cars for first place. After you have completed a race…

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The Adventure of Link

Developed By: Nintendo R&D4 Published by: Nintendo Platforms: Famicom/NES, GameCube (Collectors Disk), Gameboy Advance, Virtual Console Released (initially): January 14, 1987 (Japan) September 26, 1988 (PAL) December 1, 1988 (North America) The Adventure of Link: Want a game that is/was unforgiving, old school and wished that an emulator with a save state existed back in 1988? Well, here’s the challenge! (GEG NOTE: Think 1988, readers! WILL NEVER INCORPORATE time line theory until if and when Skyward Sword is reviewed thank you!) As a Zelda fan: I still have yet to…

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The Legend of Zelda

The Legend of Zelda Developed By: Nintendo R&D4 Published by: Nintendo  Platforms: Famicom/NES, GameCube (Collectors Disk) Gameboy Advance, Virtual Console Released (Initially): February 21, 1986 (Japan), August 22, 1987 (North America) November 15, 1987 (PAL) February 19, 1994 (Japan NES) The Legend of Zelda: a game that started a franchise; although a bumpy start for the franchise in general (especially when it comes to this games’ successor)… Nintendo abroad was highly skeptical on releasing this game outside Japan due to its complexity. This game is very important in gaming history because…

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Super Mario Brothers 3

Published by: Nintendo Developed by: Nintendo R&D4 Released (initially): October 23, 1988 (Japan) February 12, 1990 (North America) August 29, 1991 (PAL) Platform(s): Fami-Com/NES, SNES (Super Mario All-Stars), Play Choice 10, Gameboy Advance, Wii (Super Mario All-Stars: 25th Anniversary), Virtual Console Super Mario Bros. 3’s initial release (since it has had multiple re-releases) was back in 1988 for the Fami-com/NES. Sales wise, this classic sold more copies than its two predecessors, and shot to critical acclaim pretty much from the get go. This two-dimensional side scrolling game sat the many…

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