Grappling and Sliding gameplay mechanisms – Indie DB Interview with Davy Penasse by Peter Ward First of all Welcome to Retrogamesmaster. Thank you very much for having me! What is your first gaming experience? The earliest I can remember was playing Prince Of Persia on a friend’s computer. That game was a real eye-opener for me. 😉 What got you into programming games? I’m not actually a progammer by trade, I‘ve been mainly involved in 3D art and level design. My first venture into…
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Sweet Meat
Interview with By Peter Ward Sweet Meat. Is a game with cute characters that love to run agains lovely threats like chainsaws, minefields, kicking unicorns, storms of burned chickens, and a lot more of tender obstacles & dangers. (funny cartoonist violence). But the real deal is, that it has an innovative social tweak: Twitter users can play God and change the gameplay of all active players in real time. First of all Welcome to Retrogamesmaster. What is your first gaming experience? We’ve doing advergames and digital campaigns for many…
Read MoreDragon Bros
FACT SHEET Developer: Space Lizard Studio LTD, based in Liverpool, UK. Release date: Friday the 16th of September 2016 DLC Content: free levels, arena mode. Platform: Steam PC, Mac and Linux Website: http://spacelizardstudio.com/work/dragon-bros/ Price: $8.99 / £6.99 / 7,99€ PEGI: expected 7+ Social: Twitter, Facebook, Youtube, IndieDB DESCRIPTION Dragon Bros is a 2D, retro pixel art run and gun game. With its colorful graphics and cute dragons, it is aimed at younger audiences as well as nostalgic players. You can play it alone or with a friend, with a gamepad…
Read MoreBlubber Busters
Interview with Madison Kenyon by Peter Ward THE GAME Blubber Busters is a combat-focused 2D action game about surgically curing loveable space whales by any means necessary — usually from the inside-out. Follow Rudy, the janitor aboard the orbital SVP (that’s Space Veterinary Platform), as he’s thrust into the role of surgeon as the chief-of-staff in a failing hospital. Do you have what it takes to breathe life back into the station and discover the source of new and threatening space whale diseases? HISTORY Blubber Busters began in 2013 between three…
Read MoreToyville heroes
Interview with Ilyas and Hakim of Some Game Studio team by Peter Ward Toyville heroes: Jumping Jam is a game where you need to play for a cute toy characters and jump from one monument to another. But be careful, you need to accurately calculate the jump, otherwise you will fall into the valley of toys. Get higher scores to unlock new toy characters and beat everyone in the leaderboard! Features: – Addictive and annoying gameplay (in the best meaning, of course :3) – Beautiful toy-like 3D environment – Dozens of…
Read MoreDragon’s Cry
Interview with Matej Vanco by Peter Ward Overview ‘A journey of thousand miles must begin with a single step.’ WARNING: This is only the demo version. We are working on a full version. Dragon’s Cry is an adventure/ relaxing game with a long journey of the unknown monk. It is a short DEMO game with a beautiful & calm place. You are able to use your special ambient power to cross through secret places. The great graphics is generated by Unreal Engine 4 so it’s very impressive. What is your…
Read MoreHeathen
What is your first gaming experience? Piel: A console Grandstand (I think) when I was very young, with Pong and a plastic gun. Manu: My fist gaming experience was in 80’s on arcade games when i was young kid ( galaga, donkey kong, etc.. ), after that i had an Atari 2600 and it was awesome ! ^^ What got you into programming games? We always wanted to create our own game for a long time, we did some flash game and some mods for Doom, Quake 1&2 and others…
Read MoreAct it Out
Interview with Martijn van der Meulen by Peter Ward Our Start Snap Finger Click was founded by Ed Gladwin and Martijn van der Meulen in November 2015. They originally met many years ago whilst working together at Sony PlayStation, and they both have long careers in gaming and technology, including stints at Yahoo! and Electronic Arts. Ed and Martijn were keen to put their years of experience to good use and try their hands at making something of their own, which led to the start of Snap Finger Click. Our Experience…
Read MoreSelma the Wisp
Interview with Łukasz Ratajczyk by Peter Ward Overview Imagine you were alone and afraid. Imagine you were lost with no one to help. Imagine you were a child facing its worst nightmare. In utter darkness even the dimmest trickle of light means hope. Follow the wisp. Collect the lights. Don’t look back. History ABOUT “Selma and the wisp” is an astonishing platform game with a particularly eerie feel to it. Densely packed with logical puzzles and unexpected obstacles, the game incorporates innovative gameplay, low-poly models and an spectacular animations. Created by…
Read MoreEndo Planet
Interview with Nigel Hay by Peter Ward What is your first gaming experience? Growing up with an elder brother gamer I was a sidekick halfling mage hurling fire balls under the wings of summoned ice dragon. Deep in an endless twisting network of underground horrors filled with boggling traps and puzzles, to finally reach dazzling daylight. Then wandering around poisoned and close to 0hp desperately seeking the adventures guild in a town that embraced labyrinthine architecture. Yeah Bards Tale may not have been my very first gaming experience but it was…
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