Turrican II

Turrican II

Review by James Whelan Published by Rainbow Arts Software GmbH Developed by Factor 5 GmbH Released 1991   In 1990, German developers Rainbow Arts turned the Amiga gaming world on its head with the release of Turrican, a sprawling run-and-gun shoot-‘em-up which not only pushed the Amiga’s hardware to the limit but proved that beautiful looking games could actually be playable too. Critics heaped superlatives on Turrican which received numerous honors at various award shows. The bar had been set pretty high and it would take Rainbow Arts themselves, along…

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Antony Crowther

Antony Crowther

Antony Crowther interview by Peter Ward and Mark Hellewell Thank you for this interview it is an honour for me to interview such a Legend….  What did you want to do when you were at school for a career and what was your first job?  When I was still at school, I was steering my career towards engineering/design. As I love Art, Woodwork  and Engineering Drawing. I ended up with a grade A A-level in Engineering drawing. When did you realise you wanted to get into game industry and how…

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Rock ‘n Wrestle

Rock ‘n Wrestle

Published by: Melbourne House Developed by: Beam Software Released: 1985 Also for: Amstrad CPC, Sinclair ZX Spectrum There has never been a shortage of wrestling-themed video games, just look at the number of WWE titles released since the PlayStation 2 era. But a fair few were made for the old 8-bit systems and Rock ‘n Wrestle (known in the U.S. as Bop ‘n Wrestle) is a fairly early example. Popular opinion would suggest that it wasn’t a great game, but it had a sophisticated grapple system, rope physics, digitised sound…

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Doug Barnett Tribute RIP

Doug Barnett Tribute RIP

Tragically Doug passed away on 4th June 2017 and very sad by this news I had the pleasure of some online chats and the last thing Doug said to me was “You know, I have such admiration and respect for the young people whom are retro game lovers. These’s a special magic and in the early games…and these young people see it. Awesome. Please take care of yourself and I wish you the best of health and fortune. -Doug” Retro Interview: Doug Barnett by Peter Ward Bio Doug Barnett has…

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John Gibson Imagine

John Gibson Imagine

Interview with John Gibson by Peter Ward Thank you for this interview it is an honour for me to interview such a Legend…. What did you want to do when you were at school for a career and what was your first job? There were no such things as computers when I went to school so I didn’t dream of becoming a programmer. I don’t remember what aspirations I had but I certainly didn’t want to be a fireman or a train driver. My very first ‘proper’ job was driving…

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Kevin Toms

Kevin Toms

Thank you for this interview it is an honour for me to interview such a Legend…. What did you want to do when you were at school for a career and what was your first job? I wanted to be a games designer! And my first real job was as a computer programming trainee. A combination made for what followed later. As a kid I used to create games as a hobby. Mostly board games. The IBM mainframe was your first computer is that your favourite computer? Now, it is…

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Clive Townsend

Clive Townsend

Interview with Clive Townsend by Peter Ward Thank you for this interview it is an honour for me to interview such a Legend…. It’s an honour to have Saboteur remembered after three decades! The ZX82 was your first computer you owned – is that your favourite computer or do you have a different favourite? Definitely the Speccy. I liked the idea that you were just given a lump of memory to play with and the rest was up to your skill and imagination. What did you want to do when…

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Street Fighter II (Commodore 64)

Street Fighter II (Commodore 64)

Published by: U.S. Gold Developed by: Creative Materials Released: 1992 Also for: Arcade, Amiga, Amstrad CPC, Atari ST, Game Boy, Master System, Mobile, MS-DOS, PlayStation, PlayStation 2, PlayStation Portable, Sega Saturn, Super NES, X-Box, ZX Spectrum Having set a new standard for scrolling beat-’em-up games with Final Fight, Capcom went and made a sequel to their rather forgettable one-on-one fighting game Street Fighter (1987); the rest is history. Street Fighter II: The World Warrior burst into the arcades in 1992, leaving crowds of gamers awestruck and noticeably short on change….

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Gremlin founder Ian Stewart

Gremlin founder Ian Stewart

Ian Stewart Interview by Peter Ward Thank you for this interview it is an honour for me to interview such a Legend….  What did you want to do when you were at school for a career and what was your first job? I wanted to be a toolmaker and took a five year engineering apprenticeship after leaving school at 16.   When did you realise you wanted to get into game industry and how did it happen? I took a career change in 1976 and went into retail management with…

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Rainbow Islands

Rainbow Islands

Bub and Bob, the heroes from Bubble Bobble, are back! This time negotiating the hazards of the Rainbow Islands. Myriad creatures conspire to impede your progress at every fun-filled level until you face the “Guardian”, the ultimate test of advancement….Good Luck The seven “Rainbow Islands” and their inhabitants. • Insect Island – caterpillars, spiders, crows • Combat Island – tanks, planes, helicopters • Monster Island – bats, werewolves, ghosts • Toy Island – water-pistols, deadly disks, teddy bears • Doh’s Island – balls, spheres, capsules • Robot Island – spanners,…

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