BATMAN is a shadow in the darkness, as elusive as a dream. High above the
seamy streets of GOTHAM, he is a criminal’s nightmare. The only hope for a
BATMAN – A LEGEND HAS RETURNED:
BRUCE WAYNE. The multi-millionairre head of the Wayne Foundation is an
unassuming, quiet type of guy. However, when night falls and evil stalks the
streets, he sheds his daytime persona and becomes the masked vigilante of
GOTHAM CITY – BATMAN!
Crusading against crime from the rooftops of the sickened city, his objective
becomes the elimination of Gus Grissom’s criminal empire: in particular, the
conquest of JACK NAPIER, the psychotic second-in-command.
Napier was the most cunning and sadistic force in Gotham anyway, but when
an accident befell him, twisting him both physically and mentally, he became
the ultimate criminal – THE JOKER!
You control the CAPED CRUSADER in five different scenarios as he is pitted
against his malevolent nemesis in the life or death struggles that ensue.
THE ULTIMATE MOVIE INSPIRES THE ULTIMATE GAME…PLAY BATMAN.
As BRUCE WAYNE you overhear Commissioner Gordon telling the Mayor of an
attack on the Axis Chemical Plant by JACK NAPIER and his henchmen. Acting
swiftly, you don your black costume and make your way to the scene. Once
inside the factory, you must move towards the exit (and Napier) on the far
right of the map. You will meet assorted criminals along the way, some of
whom will attack you physically, some will shoot at you and some will throw
grenades. Avoid, also, leaking chemical droplets and gas bursts at various
points on your route.
You can sustain a limited amount of hits as your body armour affords a
certain degree of protection, but your energy can get depleted quite rapidly
if you do not try to defend yourself.
Use the BATARANG to throw at your attackers, and your ‘batrope’ to access
levels above, by shooting a grapnel device from your belt and reeling
On the final screen of this level, you will confront Napier himself. If you
defeat him, he will fall into a vat of toxic chemical waste which will
disfigure his appearance and mind. You have created the Joker!
Having rescues Vicky Vale from the clutches of THE JOKER in the Flugelheim
Museum, you must make good your escape in the BATMOBILE.
Racing at high speed through the streets of GOTHAM CITY, you must avoid both
THE JOKER’S vehicles and the police who have set up road blocks, as they are
still unsure which side of the law you are on.
Your BATMOBILE is equipped with a sophisticated radar which will indicate the
direction you must follow in order to escape safely. If you do not maintain a
high speed THE JOKER will catch you up and inflict damage upon the BATMOBILE
as will any collisions with other cars.
The BATMOBILE is also equipped with a rope and grapnel. If, whilst travelling
at high speeds, you wish to make a fast turn, shoot the grapnel out at a
lamppost on the street corner: if timed correctly, this will enable you to
make the turn without speed loss.
The JOKER has invented a compound “Smilex” which, on contact, will kill its
victims, leaving a deathly rictus grin on their faces. The JOKER has ‘spiked’
certain everyday consumables with elements from this compound which, when
mixed together, forms Smilex.
Using the powerful computer in your BATCAVE, you must, in the time given,
ascertain which three objects contain those elements. As you select any
three, the display will indicate how many of those you have chosen correctly.
You must, by process of elimination select the exact trio of elements before
the time runs out.
THE JOKER’S deadliest scheme is now taking place at midnight on the Streets
of GOTHAM CITY. By promising massive handouts of money to the people of
Gotham, the streets are packed with masses of unsuspecting citizens.
However, all is not as it seems, for the carnival-type parade contains a
Inside the dozens of bright balloons is enough Smilex gas to kill the entire
population of GOTHAM CITY. These balloons are about to be leaked…
You are piloting the BATWING and must cut through the mooring ropes of the
balloons with the wings of the flying craft. If you miss any of them, they
will self-destruct, sending clouds of gas into the crowd, similarly if you
miss the rope and hit the balloon itself, the same will occur. If, however,
you slice the rope, the balloon will float harmlessly away where the gas
will dissipate into the atmosphere.
Eventually, as THE JOKER learns of your interference, he will send some of
his helicopters in to thwart you. Avoid these at all costs.
Section 5 – The Cathedral
Pursuing THE JOKER to Gotham Cathedral, you must negotiate the crumbling
floors and avoid the rabid rats in order to confront, finally, THE JOKER on
the roof. As in the Chemical Factory, you must use your BATARANG and
‘Batrope’ to achieve this aim.
On the rooftop, you must defeat THE JOKER, or he will make his escape by
helicopter and bring GOTHAM CITY to its knees.
HINTS AND TIPS:
LEVELS 1 AND 5
Master control of the ‘batrope’. Work out a quick route to the end. Shoot on
Don’t bump into other cars. Be as quick as possible. When the arrow indicates
a turn is ahead try and move to the side of the road.
Use your brain. Be quick (you’ve only got one minute).
Cut ropes cleanly. Don’t hit the balloons.